晋太元中,武陵人捕鱼为业。缘溪行,忘路之远近。忽逢桃花林,夹岸数百步,中无杂树,芳草鲜美,落英缤纷。渔人甚异之,复前行,欲穷其林。 林尽水源,便得一山,山有小口,仿佛若有光。便舍船,从口入。初极狭,才通人。复行数十步,豁然开朗。土地平旷,屋舍俨然,有良田、美池、桑竹之属。阡陌交通,鸡犬相闻。其中往来种作,男女衣着,悉如外人。黄发垂髫,并怡然自乐。 见渔人,乃大惊,问所从来。具答之。便要还家,设酒杀鸡作食。村中闻有此人,咸来问讯。自云先世避秦时乱,率妻子邑人来此绝境,不复出焉,遂与外人间隔。问今是何世,乃不知有汉,无论魏晋。此人一一为具言所闻,皆叹惋。余人各复延至其家,皆出酒食。停数日,辞去。此中人语云:“不足为外人道也。”(间隔 一作:隔绝) 既出,得其船,便扶向路,处处志之。及郡下,诣太守,说如此。太守即遣人随其往,寻向所志,遂迷,不复得路。 南阳刘子骥,高尚士也,闻之,欣然规往。未果,寻病终。后遂无问津者。
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#
# Bindings for TScrollbar widget
#
# Still don't have a working ttk::scrollbar under OSX -
# Swap in a [tk::scrollbar] on that platform,
# unless user specifies -class or -style.
#
if {[tk windowingsystem] eq "aqua"} {
rename ::ttk::scrollbar ::ttk::_scrollbar
proc ttk::scrollbar {w args} {
set constructor ::tk::scrollbar
foreach {option _} $args {
if {$option eq "-class" || $option eq "-style"} {
set constructor ::ttk::_scrollbar
break
}
}
return [$constructor $w {*}$args]
}
}
namespace eval ttk::scrollbar {
variable State
# State(xPress) --
# State(yPress) -- initial position of mouse at start of drag.
# State(first) -- value of -first at start of drag.
}
bind TScrollbar <ButtonPress-1> { ttk::scrollbar::Press %W %x %y }
bind TScrollbar <B1-Motion> { ttk::scrollbar::Drag %W %x %y }
bind TScrollbar <ButtonRelease-1> { ttk::scrollbar::Release %W %x %y }
bind TScrollbar <ButtonPress-2> { ttk::scrollbar::Jump %W %x %y }
bind TScrollbar <B2-Motion> { ttk::scrollbar::Drag %W %x %y }
bind TScrollbar <ButtonRelease-2> { ttk::scrollbar::Release %W %x %y }
proc ttk::scrollbar::Scroll {w n units} {
set cmd [$w cget -command]
if {$cmd ne ""} {
uplevel #0 $cmd scroll $n $units
}
}
proc ttk::scrollbar::Moveto {w fraction} {
set cmd [$w cget -command]
if {$cmd ne ""} {
uplevel #0 $cmd moveto $fraction
}
}
proc ttk::scrollbar::Press {w x y} {
variable State
set State(xPress) $x
set State(yPress) $y
switch -glob -- [$w identify $x $y] {
*uparrow -
*leftarrow {
ttk::Repeatedly Scroll $w -1 units
}
*downarrow -
*rightarrow {
ttk::Repeatedly Scroll $w 1 units
}
*thumb {
set State(first) [lindex [$w get] 0]
}
*trough {
set f [$w fraction $x $y]
if {$f < [lindex [$w get] 0]} {
# Clicked in upper/left trough
ttk::Repeatedly Scroll $w -1 pages
} elseif {$f > [lindex [$w get] 1]} {
# Clicked in lower/right trough
ttk::Repeatedly Scroll $w 1 pages
} else {
# Clicked on thumb (???)
set State(first) [lindex [$w get] 0]
}
}
}
}
proc ttk::scrollbar::Drag {w x y} {
variable State
if {![info exists State(first)]} {
# Initial buttonpress was not on the thumb,
# or something screwy has happened. In either case, ignore:
return;
}
set xDelta [expr {$x - $State(xPress)}]
set yDelta [expr {$y - $State(yPress)}]
Moveto $w [expr {$State(first) + [$w delta $xDelta $yDelta]}]
}
proc ttk::scrollbar::Release {w x y} {
variable State
unset -nocomplain State(xPress) State(yPress) State(first)
ttk::CancelRepeat
}
# scrollbar::Jump -- ButtonPress-2 binding for scrollbars.
# Behaves exactly like scrollbar::Press, except that
# clicking in the trough jumps to the the selected position.
#
proc ttk::scrollbar::Jump {w x y} {
variable State
switch -glob -- [$w identify $x $y] {
*thumb -
*trough {
set State(first) [$w fraction $x $y]
Moveto $w $State(first)
set State(xPress) $x
set State(yPress) $y
}
default {
Press $w $x $y
}
}
}