晋太元中,武陵人捕鱼为业。缘溪行,忘路之远近。忽逢桃花林,夹岸数百步,中无杂树,芳草鲜美,落英缤纷。渔人甚异之,复前行,欲穷其林。 林尽水源,便得一山,山有小口,仿佛若有光。便舍船,从口入。初极狭,才通人。复行数十步,豁然开朗。土地平旷,屋舍俨然,有良田、美池、桑竹之属。阡陌交通,鸡犬相闻。其中往来种作,男女衣着,悉如外人。黄发垂髫,并怡然自乐。 见渔人,乃大惊,问所从来。具答之。便要还家,设酒杀鸡作食。村中闻有此人,咸来问讯。自云先世避秦时乱,率妻子邑人来此绝境,不复出焉,遂与外人间隔。问今是何世,乃不知有汉,无论魏晋。此人一一为具言所闻,皆叹惋。余人各复延至其家,皆出酒食。停数日,辞去。此中人语云:“不足为外人道也。”(间隔 一作:隔绝) 既出,得其船,便扶向路,处处志之。及郡下,诣太守,说如此。太守即遣人随其往,寻向所志,遂迷,不复得路。 南阳刘子骥,高尚士也,闻之,欣然规往。未果,寻病终。后遂无问津者。
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package Tie::Array;
use 5.006_001;
use strict;
use Carp;
our $VERSION = '1.06';
# Pod documentation after __END__ below.
sub DESTROY { }
sub EXTEND { }
sub UNSHIFT { scalar shift->SPLICE(0,0,@_) }
sub SHIFT { shift->SPLICE(0,1) }
sub CLEAR { shift->STORESIZE(0) }
sub PUSH
{
my $obj = shift;
my $i = $obj->FETCHSIZE;
$obj->STORE($i++, shift) while (@_);
}
sub POP
{
my $obj = shift;
my $newsize = $obj->FETCHSIZE - 1;
my $val;
if ($newsize >= 0)
{
$val = $obj->FETCH($newsize);
$obj->STORESIZE($newsize);
}
$val;
}
sub SPLICE {
my $obj = shift;
my $sz = $obj->FETCHSIZE;
my $off = (@_) ? shift : 0;
$off += $sz if ($off < 0);
my $len = (@_) ? shift : $sz - $off;
$len += $sz - $off if $len < 0;
my @result;
for (my $i = 0; $i < $len; $i++) {
push(@result,$obj->FETCH($off+$i));
}
$off = $sz if $off > $sz;
$len -= $off + $len - $sz if $off + $len > $sz;
if (@_ > $len) {
# Move items up to make room
my $d = @_ - $len;
my $e = $off+$len;
$obj->EXTEND($sz+$d);
for (my $i=$sz-1; $i >= $e; $i--) {
my $val = $obj->FETCH($i);
$obj->STORE($i+$d,$val);
}
}
elsif (@_ < $len) {
# Move items down to close the gap
my $d = $len - @_;
my $e = $off+$len;
for (my $i=$off+$len; $i < $sz; $i++) {
my $val = $obj->FETCH($i);
$obj->STORE($i-$d,$val);
}
$obj->STORESIZE($sz-$d);
}
for (my $i=0; $i < @_; $i++) {
$obj->STORE($off+$i,$_[$i]);
}
return wantarray ? @result : pop @result;
}
sub EXISTS {
my $pkg = ref $_[0];
croak "$pkg doesn't define an EXISTS method";
}
sub DELETE {
my $pkg = ref $_[0];
croak "$pkg doesn't define a DELETE method";
}
package Tie::StdArray;
use vars qw(@ISA);
@ISA = 'Tie::Array';
sub TIEARRAY { bless [], $_[0] }
sub FETCHSIZE { scalar @{$_[0]} }
sub STORESIZE { $#{$_[0]} = $_[1]-1 }
sub STORE { $_[0]->[$_[1]] = $_[2] }
sub FETCH { $_[0]->[$_[1]] }
sub CLEAR { @{$_[0]} = () }
sub POP { pop(@{$_[0]}) }
sub PUSH { my $o = shift; push(@$o,@_) }
sub SHIFT { shift(@{$_[0]}) }
sub UNSHIFT { my $o = shift; unshift(@$o,@_) }
sub EXISTS { exists $_[0]->[$_[1]] }
sub DELETE { delete $_[0]->[$_[1]] }
sub SPLICE
{
my $ob = shift;
my $sz = $ob->FETCHSIZE;
my $off = @_ ? shift : 0;
$off += $sz if $off < 0;
my $len = @_ ? shift : $sz-$off;
return splice(@$ob,$off,$len,@_);
}
1;
__END__
=head1 NAME
Tie::Array - base class for tied arrays
=head1 SYNOPSIS
package Tie::NewArray;
use Tie::Array;
@ISA = ('Tie::Array');
# mandatory methods
sub TIEARRAY { ... }
sub FETCH { ... }
sub FETCHSIZE { ... }
sub STORE { ... } # mandatory if elements writeable
sub STORESIZE { ... } # mandatory if elements can be added/deleted
sub EXISTS { ... } # mandatory if exists() expected to work
sub DELETE { ... } # mandatory if delete() expected to work
# optional methods - for efficiency
sub CLEAR { ... }
sub PUSH { ... }
sub POP { ... }
sub SHIFT { ... }
sub UNSHIFT { ... }
sub SPLICE { ... }
sub EXTEND { ... }
sub DESTROY { ... }
package Tie::NewStdArray;
use Tie::Array;
@ISA = ('Tie::StdArray');
# all methods provided by default
package main;
$object = tie @somearray,'Tie::NewArray';
$object = tie @somearray,'Tie::StdArray';
$object = tie @somearray,'Tie::NewStdArray';
=head1 DESCRIPTION
This module provides methods for array-tying classes. See
L<perltie> for a list of the functions required in order to tie an array
to a package. The basic B<Tie::Array> package provides stub C<DESTROY>,
and C<EXTEND> methods that do nothing, stub C<DELETE> and C<EXISTS>
methods that croak() if the delete() or exists() builtins are ever called
on the tied array, and implementations of C<PUSH>, C<POP>, C<SHIFT>,
C<UNSHIFT>, C<SPLICE> and C<CLEAR> in terms of basic C<FETCH>, C<STORE>,
C<FETCHSIZE>, C<STORESIZE>.
The B<Tie::StdArray> package provides efficient methods required for tied arrays
which are implemented as blessed references to an "inner" perl array.
It inherits from B<Tie::Array>, and should cause tied arrays to behave exactly
like standard arrays, allowing for selective overloading of methods.
For developers wishing to write their own tied arrays, the required methods
are briefly defined below. See the L<perltie> section for more detailed
descriptive, as well as example code:
=over 4
=item TIEARRAY classname, LIST
The class method is invoked by the command C<tie @array, classname>. Associates
an array instance with the specified class. C<LIST> would represent
additional arguments (along the lines of L<AnyDBM_File> and compatriots) needed
to complete the association. The method should return an object of a class which
provides the methods below.
=item STORE this, index, value
Store datum I<value> into I<index> for the tied array associated with
object I<this>. If this makes the array larger then
class's mapping of C<undef> should be returned for new positions.
=item FETCH this, index
Retrieve the datum in I<index> for the tied array associated with
object I<this>.
=item FETCHSIZE this
Returns the total number of items in the tied array associated with
object I<this>. (Equivalent to C<scalar(@array)>).
=item STORESIZE this, count
Sets the total number of items in the tied array associated with
object I<this> to be I<count>. If this makes the array larger then
class's mapping of C<undef> should be returned for new positions.
If the array becomes smaller then entries beyond count should be
deleted.
=item EXTEND this, count
Informative call that array is likely to grow to have I<count> entries.
Can be used to optimize allocation. This method need do nothing.
=item EXISTS this, key
Verify that the element at index I<key> exists in the tied array I<this>.
The B<Tie::Array> implementation is a stub that simply croaks.
=item DELETE this, key
Delete the element at index I<key> from the tied array I<this>.
The B<Tie::Array> implementation is a stub that simply croaks.
=item CLEAR this
Clear (remove, delete, ...) all values from the tied array associated with
object I<this>.
=item DESTROY this
Normal object destructor method.
=item PUSH this, LIST
Append elements of LIST to the array.
=item POP this
Remove last element of the array and return it.
=item SHIFT this
Remove the first element of the array (shifting other elements down)
and return it.
=item UNSHIFT this, LIST
Insert LIST elements at the beginning of the array, moving existing elements
up to make room.
=item SPLICE this, offset, length, LIST
Perform the equivalent of C<splice> on the array.
I<offset> is optional and defaults to zero, negative values count back
from the end of the array.
I<length> is optional and defaults to rest of the array.
I<LIST> may be empty.
Returns a list of the original I<length> elements at I<offset>.
=back
=head1 CAVEATS
There is no support at present for tied @ISA. There is a potential conflict
between magic entries needed to notice setting of @ISA, and those needed to
implement 'tie'.
=head1 AUTHOR
Nick Ing-Simmons E<lt>nik@tiuk.ti.comE<gt>
=cut