晋太元中,武陵人捕鱼为业。缘溪行,忘路之远近。忽逢桃花林,夹岸数百步,中无杂树,芳草鲜美,落英缤纷。渔人甚异之,复前行,欲穷其林。 林尽水源,便得一山,山有小口,仿佛若有光。便舍船,从口入。初极狭,才通人。复行数十步,豁然开朗。土地平旷,屋舍俨然,有良田、美池、桑竹之属。阡陌交通,鸡犬相闻。其中往来种作,男女衣着,悉如外人。黄发垂髫,并怡然自乐。 见渔人,乃大惊,问所从来。具答之。便要还家,设酒杀鸡作食。村中闻有此人,咸来问讯。自云先世避秦时乱,率妻子邑人来此绝境,不复出焉,遂与外人间隔。问今是何世,乃不知有汉,无论魏晋。此人一一为具言所闻,皆叹惋。余人各复延至其家,皆出酒食。停数日,辞去。此中人语云:“不足为外人道也。”(间隔 一作:隔绝) 既出,得其船,便扶向路,处处志之。及郡下,诣太守,说如此。太守即遣人随其往,寻向所志,遂迷,不复得路。 南阳刘子骥,高尚士也,闻之,欣然规往。未果,寻病终。后遂无问津者。
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2 Final//EN"> <HTML> <HEAD> <META NAME="GENERATOR" CONTENT="SGML-Tools 1.0.9"> <TITLE>The Linux keyboard and console HOWTO: Scrolling</TITLE> <LINK HREF="kbd.FAQ-19.html" REL=next> <LINK HREF="kbd.FAQ-17.html" REL=previous> <LINK HREF="kbd.FAQ.html#toc18" REL=contents> </HEAD> <BODY> <A HREF="kbd.FAQ-19.html">Next</A> <A HREF="kbd.FAQ-17.html">Previous</A> <A HREF="kbd.FAQ.html#toc18">Contents</A> <HR> <H2><A NAME="s18">18. Scrolling</A></H2> <P> <!-- console!scrolling --> <!-- scrolling, console --> <P>There are two ways to get a screen to scroll. The first, called `hard scrolling', is to leave the text in video memory as it is, but change the viewing origin. This is very fast. The second, called `soft scrolling', involves moving all screen text up or down. This is much slower. The kernel console driver will write text starting at the top of the video memory, continuing to the bottom, then copy the bottom part to the top again, and continue, all the time using hard scrolling to show the right part on the screen. You can scroll back until the top op the video memory by using Shift-PageUp (the grey PageUp) and scroll down again using Shift-PageDown (the grey PageDown), assuming a default keymap. The amount of scrollback is thus limited to the amount of video memory you happen to have and you cannot increase this amount. If you need more scrollback, use some program that buffers the text, like <CODE>less</CODE> or <CODE>screen</CODE> - by using a buffer on disk you can go back to what you did last week. (One can set the amount of scrollback for <CODE>xterm</CODE> by adding a line like <CODE>XTerm*saveLines: 2500</CODE> in <CODE>.Xresources</CODE>.) <P>Upon changing virtual consoles, the screen content of the old VT is copied to kernel memory, and the screen content of the new VT is copied from kernel memory to video memory. Only the visible screen is copied, not all of video memory, so switching consoles means losing the scrollback information. <P>Sometimes, hard scrolling is undesirable, for example when the hardware does not have the possibility to change viewing origin. The first example was a Braille machine that would render the top of video memory in Braille. There is a kernel boot-time option <CODE>no-scroll</CODE> to tell the console driver not to use hard scrolling. See bootparam(7). <P> <HR> <A HREF="kbd.FAQ-19.html">Next</A> <A HREF="kbd.FAQ-17.html">Previous</A> <A HREF="kbd.FAQ.html#toc18">Contents</A> </BODY> </HTML>