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# -*- coding: utf-8 -*-
# Copyright 2017 Christoph Reiter
#
# This library is free software; you can redistribute it and/or
# modify it under the terms of the GNU Lesser General Public
# License as published by the Free Software Foundation; either
# version 2.1 of the License, or (at your option) any later version.
#
# This library is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
# Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public
# License along with this library; if not, see <http://www.gnu.org/licenses/>.
from __future__ import print_function
import os
import sys
import socket
import signal
import ctypes
import threading
from contextlib import closing, contextmanager
def ensure_socket_not_inheritable(sock):
"""Ensures that the socket is not inherited by child processes
Raises:
EnvironmentError
NotImplementedError: With Python <3.4 on Windows
"""
if hasattr(sock, "set_inheritable"):
sock.set_inheritable(False)
else:
try:
import fcntl
except ImportError:
raise NotImplementedError(
"Not implemented for older Python on Windows")
else:
fd = sock.fileno()
flags = fcntl.fcntl(fd, fcntl.F_GETFD)
fcntl.fcntl(fd, fcntl.F_SETFD, flags | fcntl.FD_CLOEXEC)
_wakeup_fd_is_active = False
"""Since we can't check if set_wakeup_fd() is already used for nested event
loops without introducing a race condition we keep track of it globally.
"""
@contextmanager
def wakeup_on_signal():
"""A decorator for functions which create a glib event loop to keep
Python signal handlers working while the event loop is idling.
In case an OS signal is received will wake the default event loop up
shortly so that any registered Python signal handlers registered through
signal.signal() can run.
Works on Windows but needs Python 3.5+.
In case the wrapped function is not called from the main thread it will be
called as is and it will not wake up the default loop for signals.
"""
global _wakeup_fd_is_active
if _wakeup_fd_is_active:
yield
return
from gi.repository import GLib
# On Windows only Python 3.5+ supports passing sockets to set_wakeup_fd
set_wakeup_fd_supports_socket = (
os.name != "nt" or sys.version_info[:2] >= (3, 5))
# On Windows only Python 3 has an implementation of socketpair()
has_socketpair = hasattr(socket, "socketpair")
if not has_socketpair or not set_wakeup_fd_supports_socket:
yield
return
read_socket, write_socket = socket.socketpair()
with closing(read_socket), closing(write_socket):
for sock in [read_socket, write_socket]:
sock.setblocking(False)
ensure_socket_not_inheritable(sock)
try:
orig_fd = signal.set_wakeup_fd(write_socket.fileno())
except ValueError:
# Raised in case this is not the main thread -> give up.
yield
return
else:
_wakeup_fd_is_active = True
def signal_notify(source, condition):
if condition & GLib.IO_IN:
try:
return bool(read_socket.recv(1))
except EnvironmentError as e:
print(e)
return False
return True
else:
return False
try:
if os.name == "nt":
channel = GLib.IOChannel.win32_new_socket(
read_socket.fileno())
else:
channel = GLib.IOChannel.unix_new(read_socket.fileno())
source_id = GLib.io_add_watch(
channel,
GLib.PRIORITY_DEFAULT,
(GLib.IOCondition.IN | GLib.IOCondition.HUP |
GLib.IOCondition.NVAL | GLib.IOCondition.ERR),
signal_notify)
try:
yield
finally:
GLib.source_remove(source_id)
finally:
write_fd = signal.set_wakeup_fd(orig_fd)
if write_fd != write_socket.fileno():
# Someone has called set_wakeup_fd while func() was active,
# so let's re-revert again.
signal.set_wakeup_fd(write_fd)
_wakeup_fd_is_active = False
def create_pythonapi():
# We need our own instance of ctypes.pythonapi so we don't modify the
# global shared one. Adapted from the ctypes source.
if os.name == "nt":
return ctypes.PyDLL("python dll", None, sys.dllhandle)
elif sys.platform == "cygwin":
return ctypes.PyDLL("libpython%d.%d.dll" % sys.version_info[:2])
else:
return ctypes.PyDLL(None)
pydll = create_pythonapi()
PyOS_getsig = pydll.PyOS_getsig
PyOS_getsig.restype = ctypes.c_void_p
PyOS_getsig.argtypes = [ctypes.c_int]
# We save the signal pointer so we can detect if glib has changed the
# signal handler behind Python's back (GLib.unix_signal_add)
if signal.getsignal(signal.SIGINT) is signal.default_int_handler:
startup_sigint_ptr = PyOS_getsig(signal.SIGINT)
else:
# Something has set the handler before import, we can't get a ptr
# for the default handler so make sure the pointer will never match.
startup_sigint_ptr = -1
def sigint_handler_is_default():
"""Returns if on SIGINT the default Python handler would be called"""
return (signal.getsignal(signal.SIGINT) is signal.default_int_handler and
PyOS_getsig(signal.SIGINT) == startup_sigint_ptr)
@contextmanager
def sigint_handler_set_and_restore_default(handler):
"""Context manager for saving/restoring the SIGINT handler default state.
Will only restore the default handler again if the handler is not changed
while the context is active.
"""
assert sigint_handler_is_default()
signal.signal(signal.SIGINT, handler)
sig_ptr = PyOS_getsig(signal.SIGINT)
try:
yield
finally:
if signal.getsignal(signal.SIGINT) is handler and \
PyOS_getsig(signal.SIGINT) == sig_ptr:
signal.signal(signal.SIGINT, signal.default_int_handler)
def is_main_thread():
"""Returns True in case the function is called from the main thread"""
return threading.current_thread().name == "MainThread"
_callback_stack = []
_sigint_called = False
@contextmanager
def register_sigint_fallback(callback):
"""Installs a SIGINT signal handler in case the default Python one is
active which calls 'callback' in case the signal occurs.
Only does something if called from the main thread.
In case of nested context managers the signal handler will be only
installed once and the callbacks will be called in the reverse order
of their registration.
The old signal handler will be restored in case no signal handler is
registered while the context is active.
"""
# To handle multiple levels of event loops we need to call the last
# callback first, wait until the inner most event loop returns control
# and only then call the next callback, and so on... until we
# reach the outer most which manages the signal handler and raises
# in the end
global _callback_stack, _sigint_called
if not is_main_thread():
yield
return
if not sigint_handler_is_default():
if _callback_stack:
# This is an inner event loop, append our callback
# to the stack so the parent context can call it.
_callback_stack.append(callback)
try:
yield
finally:
cb = _callback_stack.pop()
if _sigint_called:
cb()
else:
# There is a signal handler set by the user, just do nothing
yield
return
_sigint_called = False
def sigint_handler(sig_num, frame):
global _callback_stack, _sigint_called
if _sigint_called:
return
_sigint_called = True
_callback_stack.pop()()
_callback_stack.append(callback)
try:
with sigint_handler_set_and_restore_default(sigint_handler):
yield
finally:
if _sigint_called:
signal.default_int_handler(signal.SIGINT, None)
else:
_callback_stack.pop()